Class ObjectPoolDiagnostics
- Namespace
- CodeProject.ObjectPool.Core
- Assembly
- CodeProject.ObjectPool.dll
A simple class to track stats during execution. By default, this class does not record
anything, since its Enabled property is set to false
.
public class ObjectPoolDiagnostics
- Inheritance
-
ObjectPoolDiagnostics
- Inherited Members
Constructors
ObjectPoolDiagnostics()
Creates a new diagnostics object, ready to record Object Pool main events.
public ObjectPoolDiagnostics()
Properties
Enabled
Gets or sets whether this object can record data about how the Pool operates.
public bool Enabled { get; set; }
Property Value
ObjectResetFailedCount
Gets the count of object reset failures occurred while the pool tried to re-add the object into the pool.
public long ObjectResetFailedCount { get; }
Property Value
PoolObjectHitCount
Gets the total count of successful accesses. The pool had a spare object to provide to the user without creating it on demand.
public long PoolObjectHitCount { get; }
Property Value
PoolObjectMissCount
Gets the total count of unsuccessful accesses. The pool had to create an object in order to satisfy the user request.
public long PoolObjectMissCount { get; }
Property Value
PoolOverflowCount
Gets the number of objects been destroyed because the pool was full at the time of returning the object to the pool.
public long PoolOverflowCount { get; }
Property Value
ReturnedToPoolByResurrectionCount
Gets the total count of object that has been picked up by the GC, and returned to pool.
public long ReturnedToPoolByResurrectionCount { get; }
Property Value
ReturnedToPoolCount
Gets the total count of objects that been successfully returned to the pool.
public long ReturnedToPoolCount { get; }
Property Value
TotalInstancesCreated
Gets the total number of pooled objected created.
public long TotalInstancesCreated { get; }
Property Value
TotalInstancesDestroyed
Gets the total number of objects destroyed, both in case of an pool overflow, and state corruption.
public long TotalInstancesDestroyed { get; }
Property Value
TotalLiveInstancesCount
Gets the total count of live instances, both in the pool and in use.
public long TotalLiveInstancesCount { get; }
Property Value
Methods
IncrementObjectResurrectionCount()
Increments the count of objects returned to pool by resurrection.
protected virtual void IncrementObjectResurrectionCount()
IncrementObjectsCreatedCount()
Increments the objects created count.
protected virtual void IncrementObjectsCreatedCount()
IncrementObjectsDestroyedCount()
Increments the objects destroyed count.
protected virtual void IncrementObjectsDestroyedCount()
IncrementPoolObjectHitCount()
Increments the pool object hit count.
protected virtual void IncrementPoolObjectHitCount()
IncrementPoolObjectMissCount()
Increments the pool object miss count.
protected virtual void IncrementPoolObjectMissCount()
IncrementPoolOverflowCount()
Increments the pool overflow count.
protected virtual void IncrementPoolOverflowCount()
IncrementResetStateFailedCount()
Increments the reset state failed count.
protected virtual void IncrementResetStateFailedCount()
IncrementReturnedToPoolCount()
Increments the returned to pool count.
protected virtual void IncrementReturnedToPoolCount()